Wednesday, October 15, 2008

Documentation


At last stage, we have sort out individual work for our group game. Everything goes well till now and then we need to shoot footage for our final video. We are going to head out on Saturday and following the game path with the audiences.

Luckily, the weather on the day we head out for our video shooting is nice and sunny. So that I-Paq was working properly and smoothly. It helps our target audiences to finish the game successfully…Sweet. We documented the whole progress and the footage also goes well as we desired.

Click here to see final

Completed Location drawings



I have illustrated out all the buildings along the path of our game. Jackie is working on the flashing part of location. They look well when put together on the map. And then, we decided to change the saturation of the 2D map, which is the background of visual interface. We changed and merged the tones I used in the map drawing. Finally, it looks good.

Wednesday, October 1, 2008

Map drawings continue...

Law school:




Continue from last presentation, we have discussed the way to make the visual map more dynamic and interesting for users to experience. In that case, we decided to extend the buildings along the whole path that the audience will walk through. Following the way of dynamic map, audience will much easier to realize their current location and interact with the good and evil characters. The map style is continued. And also it determined the style of the whole game. Hope they will make the game much more visible and interactive.